About
I am a 3D artist motivated to create high-quality art and projects in a dynamic, fast-paced environment. I am creative and open-minded to critique, always able and willing to learn new techniques. I am Experienced in multiple 3D packages, adaptable to new technologies and engines. I Work extremely well in collaborative environments. Please contact me if you have any questions.
Program Specialities
+AutoDesk Maya
+3D Coat
+Adobe Photoshop
+Pixologic Z-Brush
+ Unreal Engine 4
+CrazyBump
+Unity
Past Projects
+ Wildstar - Carbine Studios
+Project Copernicus - 38 Studios
+Dust - 2012 Student IGF finalist
+Shadow Physics - Enemy Airship